A place to play. More games coming.
Draw a track, then send the rider down it. Downhill he picks up speed, off a ramp he flies β steer him in the air with the arrow keys and land him back on the track. If his head hits a line, he crashes. How far can you keep him going?
Tip: tap β Move and drag to slide the view around without drawing β the view stays exactly where you leave it. Zoom out (β, scroll, or pinch) to see the whole track, or press "Fit track". Drag on the canvas to draw track β downhill for speed, ramps for air. In Erase mode the red ring shows exactly what will be wiped. π Mushroom gives him a speed boost β tap to place one on the track. πͺ Glider catches him mid-air β place one in his flight path and he'll glide instead of falling; faster in, farther he flies. Your track saves itself as you draw, and πΎ Save keeps a named setup to come back to. Press Play/Pause (or Space) to ride and to stop and draw more, Restart (or R) to go back to the start. While airborne, β and β spin him β land on your wheels, not your head. Works with mouse or touch.
More games are on the way.